Fully dynamic, network replicated parkour system I'm currently building for @decimated_game. Works on any geometrical surface.
10 Nov 2023, 18:06
Fully dynamic, network replicated parkour system I'm currently building for @decimated_game
1. Works on any geometrical surface
2. Selects animation according to the height and predicted trajectory
3. Adjusts animation according to the surface
4. Ledge grab from ground or in air…